The Epochs plugin window, the transition lighting up from the riser to the hit
Instruments  /  Epochs
New · Version 1.0.0

Epochs

Cinematic Transition Engine

One sound in. A whole trailer transition out.

Turn a single sound into a cinematic transition: riser, suck-back, hit and tail, with the hit landing exactly on the bar line, ready to drag into your DAW.

$19$39Intro priceExcl. VAT · VST3 & AU · macOS & Windows
Try free for 14 days

Watch the walkthrough

Free with Ostinato or Piano. Already have one of them? Your Epochs key is in your account.

Walkthrough

Epochs from one sound to a finished transition

Epochs at work, step by step: from the sound you bring to the finished transition in your DAW.

Also on YouTube.

Epochs takes a sound you already like and turns it into the moment your cue has been building towards.

Epochs in short

Drop a hit, a braam, a choir chord or a drum into Epochs and it builds the transition around it: a riser that swells out of your own sound, the suck-back that pulls into the hit, the hit itself and the tail that rings on after it. Shape the riser, the rhythm and the chord, add trailer tools like Sub Drop, Stutter or Tape Stop, and drag the result onto an audio track. The hit sits exactly on the bar line.

Price and free trial

4Layers: riser, suck-back, hit and tail
10Trailer tools, from Sub Drop to Tape Stop
11Ready-made transitions to start from
14Days to try it free

On the bar

The hit lands exactly on the bar line, in the tempo of your project.

Your own sound

The riser, the suck-back and the tail are all made from the sound you bring.

Straight into your DAW

Drag the transition onto an audio track as one file, or the layers as stems.

How it works

From one sound to a finished transition in seconds.

01 / 05

Bring in a sound

Drag an audio file into the window, or press Load. In Cubase, an audio event goes straight from your project into the window, and only the part of it you use comes in. Or record the sound with Capture through the side-chain input while your project plays.

Built-in guide: a sound in, a transition out
02 / 05

Choose the hit

Drag the violet edges to pick the part that becomes the hit, or press 1 Hit or 1 Bar. Keep it as it is, or make it a Braam or a Dark Braam, and set the chord the hit lands on. Tune to Chord tunes the riser and the braam to it.

Built-in guide: the sound and the hit
03 / 05

Shape the riser

Choose a length of 1, 2, 4 or 8 bars, or move its start a grid step at a time, and a reverb from a tight room to a huge hall. Cut the riser into a rhythm, from quarter notes to a gallop, and let Accelerate speed it up towards the hit. Sweep opens a filter over its whole length, Grains lets a cloud of your own sound swell underneath.

The Epochs window with the rhythm menu open
04 / 05

Add the trailer tools

Sub Drop, Stutter, Gap, Tape Stop, Ticking, Triple Hit, Downlifter, Tail Drop, Pitch Rise and Wide, each one a click away. Everything is counted from the bar line of the hit, so it always sits on your grid.

The Epochs window with several trailer tools switched on
05 / 05

Drag it into your DAW

Press Play to hear it. Then drag the transition onto an audio track and place it where the line under the transition says: the hit lands exactly on the bar. Or drag the layers out as stems, all the same length, ready to mix.

The Epochs window with Drag Transition to DAW and Drag Stems to DAW
Built-in guide: a sound in, a transition out
Built-in guide: the sound and the hit
The Epochs window with the rhythm menu open
The Epochs window with several trailer tools switched on
The Epochs window with Drag Transition to DAW and Drag Stems to DAW

Inside the plugin

Shape it

Your sound, turned into a moment.

The hit can stay your own sound, or become a huge braam: octaves stacked, driven and opened up, or a darker one an octave lower. The riser follows a rhythm in time with your song, and the four layers each have a switch and a level of their own.

Hit

Original · Braam · Dark Braam

Length

1 Beat · 1/2 Bar · 1 Bar · All

Rhythm

1/4 · 1/8 dotted · 1/8 · 1/8 triplets · 1/16 · 1/16 triplets · 1/32 · Gallop · 3-3-2 · Off-beats

Layers

Riser · Suck-back · Hit · Tail

Riser, rhythm and layers: reverb, length, Resolve, Sweep and Grains, the rhythm with note length and Accelerate, and Riser, Suck-back, Hit and Tail with their levels

Four layers, one transition

Riser, suck-back, hit and tail, each one on or off with its own level. The suck-back pulls into the hit over half a beat, one beat or two, the tail rings for a bar, two or until the hall has died away.

The trailer tools: Sub Drop, Stutter, Gap, Tape Stop, Ticking, Triple Hit, Downlifter, Tail Drop, Pitch Rise and Wide

Ten trailer tools, each one a switch. Several at once are fine: the hit stays on the bar and the transition never goes above -1 dBFS.

Everything in it

Everything in it

What Epochs can do

Your own sound

A hit, a braam, a choir chord, a drum: the transition is made from the sound you bring.

Drag and drop

Drag an audio file into the window. In Cubase, an audio event goes straight from your project into Epochs.

Capture

Send a track to the side-chain input, press Capture, play your project, and the sound is in.

Choose the part

Drag the edges, or press 1 Hit or 1 Bar. Zoom and Listen show and play the part on its own.

Tempo

Epochs reads the tempo of the sound and can fit it to your project. The pitch stays.

On the bar

The hit always lands exactly on the bar line, in the tempo of your project.

Braam and Dark Braam

Turn the hit into a huge brass-like braam, or a darker one an octave lower that swells after the attack.

Tune to Chord

Riser and braam follow the chord of your song. Drop a MIDI part on the window and its first chord is set.

Riser length

1, 2, 4 or 8 bars, or a grid step longer or shorter. Drag its start right in the transition.

Reverb

One knob, from a tight room to a huge hall.

Resolve

Adds the third and the fifth of the chord to the riser.

Sweep

The riser comes out of the dark: a filter opens over its whole length.

Grains

A cloud of small grains of your sound swells under the riser, denser and louder towards the hit.

Rhythm

Ten rhythms from quarter notes to Gallop, 3-3-2 and Off-beats, with three note lengths and Accelerate.

Four layers

Riser, Suck-back, Hit and Tail, each on or off with its own level.

Trailer tools

Sub Drop, Stutter, Gap, Tape Stop, Ticking, Triple Hit, Downlifter, Tail Drop, Pitch Rise and Wide.

Presets

Eleven ready-made transitions that keep your sound, its part, its tempo and the chord.

Randomize

A new transition from the same sound, with one click. Undo takes it back.

Undo and Redo

Every change can be taken back, with the buttons or the usual keyboard shortcuts.

Automation and MIDI Learn

Every control can be automated in your DAW or moved with a knob on your MIDI controller.

Drag to DAW

The whole transition as one audio file, or the layers as stems, all the same length.

Never too loud

The transition never goes above -1 dBFS, and the stems still add up to it exactly.

Grid and Snap

Bar down to 1/32, with triplets. Snap to the grid or to the hits found in the sound.

Built-in guide

Four pages inside the plugin explain every control, and how the sound gets in from Cubase, FL Studio and Logic Pro.

Titanscore Audio

Epochs

Cinematic Transition Engine

One sound in. A whole trailer transition out.

  • DeliveryKey by email, right after checkout
  • FormatVST3 · AU
  • SystemsmacOS 12+ · Windows 10/11
  • Licence2 computers, offline after activation
  • Free trial14 days, one computer
  • Free withOstinato or Piano
$19$39Intro price

Excl. VAT. Introductory price.

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